Sunday, December 2, 2012

Common object-oriented programming tasks

In practice, object-oriented programming has two parts. One part is the strategies andtechniques for designing a program (often called object-oriented design). This is a broad subjectand is not discussed in this chapter. The other part of OOP is the actual programmingstructures that are available in a given programming language to build a program using anobject-oriented approach. This chapter covers the following common tasks in OOP:
  • Defining classes
  • Creating properties, methods, and get and set accessors (accessor methods)
  • Controlling access to classes, properties, methods, and accessors
  • Creating static properties and methods
  • Creating enumeration-like structures
  • Defining and using interfaces
  • Working with inheritance, including overriding class elements
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